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What is the default setting for TargetElapsedTime in an XNA project that uses a fixed-step game loop?

What is the default setting for TargetElapsedTime in an XNA project that uses a fixed-step
game loop?

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A.
l second

B.
1/2 second

C.
1/30 second

D.
1/60 second

Explanation:
http://msdn.microsoft.com/enus/library/microsoft.xna.framework.game.targetelapsedtime.aspx


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