which several background layers are scrolled at different speeds to create the illusion of depth?
Which term describes a game technique in which several background layers are scrolled at
different speeds to create the illusion of depth?
Which three common matrices are passed to a shader for every mesh rendered in a scene?
You plan to optimize a game loop.
Which three common matrices are passed to a shader for every mesh rendered in a scene?
(Choose three.)
Which technique is responsible for handling animations, detecting input, and rendering scenes?
Which technique is responsible for handling animations, detecting input, and rendering
scenes?
Which matrix is changed from one frame render to the next only when the position or orientation of the camera
Which matrix is changed from one frame render to the next only when the position or
orientation of the camera is changed?
Which three audio codecs are natively supported by Windows Phone 7?
Which three audio codecs are natively supported by Windows Phone 7? (Choose three.)
What is your first step in the graphics pipeline?
You are creating your first 2D game engine.
You need to set up the core application architecture.
What is your first step in the graphics pipeline?
Match each term to its definition.
Which mathematical operation is used to combine transformations stored in 4×4 matrices?
Which mathematical operation is used to combine transformations stored in 4×4 matrices?
Which two reasons can explain this?
You have written a collision-detection algorithm to find out whether a ball hits a wall.
However, the ball sometimes passes completely through the wall and no collision is
detected.
Which two reasons can explain this? (Choose two.)